![]() Excellent main gun hit percentage - highest of any of my ships regardless of class or nation. I got some interesting stats over the weekend. The torps aren't any worse than Sims, but not much better either. She's quick in reverse and the transition from forward to backward is snappy. I've won each game since fixing the acceleration. Acceleration is not so good, so I took the upgrade that increases acceleration. She handles similarly, and the speed is about the same. Here are my impressions with a dozen games under my belt. What is your opinion on this, AFT vs CE, in general? And the Błyskawica in particular?Īre you taking CE at 14 points in your comments above?ĭo you have an ordered build for the Błyskawica captain to suggest? I'm currently on Gnevny in the Russian line.) (Of course, my most advanced line is USN DDs, so I may have a skewed impression. My rationale, such as it is, is that 10 km is good enough based on the difficulty in actually hitting anything beyond that range. Its not that big of a deal, just set your smoke screen in a safe place for you.Ī more general question on AFT: I've been avoiding it on just about any DD due to the visibility bloom when firing. The slow rudder most run SG2 and she can be sluggish getting speed to dodge torps. The only weakness to her is a slow rudder compared to Sims, you do not want to knife fight anything just kite it and burn it. Shes pretty good at 10, at 14 shes scary, by 19 points a goddamn monster. The only time CE is better than AFT is in ranked battles IMO.īlys really starts coming into its own at 14 points. Its amusing to see how many DDs will "ambush" you only to get smacked around. ![]() Just play it like a Russian DD and you will be fine. ![]() ![]() I'd rather have AFT over CE at 10 points. ![]()
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